AI Insights · Timothy · January 2022
Top 5 Science Games in the UK: Q4 2021 Performance Analysis
Discover the performance of the top 5 science game apps in the UK during Q4 2021, including trends in downloads, revenue, and active users. Data insights provided by Sensor Tower.
In the fourth quarter of 2021, the top 5 science game applications in the United Kingdom showcased diverse performance trends across various metrics. Here's a detailed look at the weekly downloads, revenue, and active users for these apps.
Plague Inc. from Ndemic Creations saw a notable increase in weekly revenue, peaking at approximately $7.3K in the final week of December. Weekly downloads showed a similar upward trend, reaching around 4K in late December, while weekly active users grew from 8.6K to about 9.4K over the quarter.
Cell to Singularity: Evolution by Computer Lunch experienced fluctuations in revenue, with a significant peak of $4.2K in early November. Downloads varied, peaking at 2.7K in mid-October, while active users saw a general decline from 14.8K to 12.8K by the end of December.
Jetpack Joyride from Halfbrick Studios consistently performed well, with weekly downloads exceeding 13K in late December. Revenue remained relatively stable, peaking at around $1K in late November. The app's active user base also showed growth, moving from 65.6K to over 82.5K throughout the quarter.
Cell Expansion Wars by MOBIRIX had a steady revenue stream, with a peak of $840 in the final week of December. Downloads saw a significant surge to 1.5K in late November. Active users increased from 3.8K to 5.3K during the same period.
Little Alchemy 2 by Jakub Koziol experienced stable revenue, peaking at $175 in late October. Downloads reached their highest at 3.5K during the same period. The active user count fluctuated, peaking at 6.7K in late October and ending the quarter at 4.5K.
For more detailed insights and data, visit Sensor Tower.